RPG Articles - Page 144
We talk localization, partnering with Level-5 and more.
interview by Erren Van Duine on 15 June, 2012
We take an all too brief trip back to Pandora.
preview by Alex Donaldson on 14 June, 2012
It's not quite the game that you were hoping for, and that may be its biggest detriment.
preview by Zack Reese on 12 June, 2012
A quick preview of Level 5's new game.
preview by David Kreinberg on 11 June, 2012
We're back again with a brief look at version 2.0.
interview by Erren Van Duine on 11 June, 2012
FFXIV is coming back in a big way and the demo we saw proves it.
preview by Erren Van Duine on 10 June, 2012
We discuss business business relationships, the dynamics of Kickstarter, and even the moe boom in Japan!
interview by Zack Reese on 10 June, 2012
Producer Daisuke Uchiyama goes deep on the PC version's creation.
interview by Alex Donaldson on 08 June, 2012
We chat to Lionhead's Creative Director Gary Carr about rails, magic and life after Peter.
interview by Alex Donaldson on 07 June, 2012
The world of Sanctuary has once again been infested with demonic creatures. Does Diablo III come out unscathed, or should it be banished into the depths of hell?
review by Zack Reese on 17 May, 2012
The Vita may not have the highest enrollment rate right now, but can this expanded RPG port fill in some seats?
review by RPG Site Staff on 16 May, 2012
We find out how the 360 version of Geralt's adventures stacks up.
review by Alex Donaldson on 16 April, 2012
We speak to the President of Gaijinworks and formerly of Working Designs about his Kickstarter effort and some of his dream projects!
interview by Zack Reese on 03 April, 2012
I had the chance to revisit Tyria after many years. Read what has changed in Guild Wars 2!
preview by Simon Chun on 26 March, 2012
Is luck on Sazh's side? Find out in our review.
review by David Kreinberg on 23 March, 2012
The ending, the press, our review score, and you. Spoilers within.
feature by Alex Donaldson on 22 March, 2012
How to make a decent console port, by CD Projekt. We go hands-on.
preview by Alex Donaldson on 14 March, 2012
We take a look at how Mass Effect 3's Kinect-based features stack up.
feature by Alex Donaldson on 09 March, 2012
We run down all the available downloadable content.
feature by Erren Van Duine on 06 March, 2012
Avast! We take a look at a preview build of the upcoming pirate-themed RPG.
preview by Zack Reese on 28 February, 2012
Does Mistwalker's Wii title live up to the Final Fantasy creator's pedigree?
review by Alex Donaldson on 27 February, 2012
As the Mass Effect trilogy comes to a close, we complete our trilogy of interviews with the male Commander Shepard, Mark Meer.