Xbox 360 Articles - Page 8
Kyle Campbell takes a look back on Mass Effect 3 and argues for why it is a fitting finale to the original Mass Effect trilogy.
feature by Kyle Campbell on 30 July, 2016
A solid dungeon crawler with fantastic art and music, but a few poorly implemented ideas prevent it from being a truly great experience. The PC port is simple but performs well enough for the genre, and the addition portrait uploads is a fun bonus.
review by Adam Vitale on 05 June, 2016
A solid dungeon crawler with fantastic art and music, but a few poorly implemented ideas prevent it from being a truly great experience.
review by Adam Vitale on 09 April, 2016
Sword City may encounter the ocassional stumble, but the experience is unlike any other for a console starved of its genre, and certainly not one to be overlooked.
review by Andrea Kasparian on 08 April, 2016
Smooth performance makes all the difference for this game, exposing its true brilliance.
review by Alex Donaldson on 14 January, 2016
We look back at what made Mass Effect's iconic hub vessel great.
feature by Alex Donaldson on 07 November, 2015
Concert producer and Final Fantasy fanboy Thomas Böcker takes us behind the scenes of the successful concert series.
feature by Alex Donaldson on 12 October, 2015
Nothing's going to stop this train of game coverage.
feature by Zack Reese on 29 January, 2015
Our coverage of the year's large collection of games continues.
feature by Zack Reese on 28 January, 2015
We run down the winners of Best Tangential, Best Writing, Best Soundtrack, Biggest Surprise, and One to Watch!
feature by Zack Reese on 12 January, 2015