RPG Reviews - Page 36

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The Legend of Heroes: Trails In The Sky FC boxart

Legend of Heroes: Trails in the Sky Review

Equal parts fun and emotionally provocative, this handheld title is well worth your time and money.

by Zack Reese on 24 June, 2011

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The Witcher 2: Assassins of Kings boxart

The Witcher 2 Review

Geralt cuts the throat of the competition with a game that may be an early contender for Game of the Year.

by Zack Reese on 11 June, 2011

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Radiant Historia boxart

Radiant Historia Review

This time-travelling adventure is one of the best RPGs to come out in a while, no matter the platform.

by Zack Reese on 04 June, 2011

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Final Fantasy IV: The Complete Collection boxart

Final Fantasy IV: The Complete Collection Review

Cecil arrives on PSP - but is the seventh time the charm to make this the definitive release of Final Fantasy IV?

by Alex Donaldson on 28 April, 2011

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Gods Eater Burst boxart

Gods Eater Burst Review

While Gods Eater Burst certainly breaks new ground in a burgeoning genre, it suffers from enough problems to keep it from greatness.

by Zack Reese on 30 March, 2011

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Mass Effect 2 boxart

Mass Effect 2: Arrival Review

Shepard goes it alone in the final piece of Mass Effect 2 Content as the Reapers get closer to arriving in the Galaxy.

by Alex Donaldson on 30 March, 2011

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Ar Tonelico Qoga: Knell of Ar Ciel boxart

Ar Tonelico Qoga: Knell of Ar Ciel Review

Look ma, there's underaged girls on my screen and dey be undressing. But see? They're only drawn that way, so I'm not a total creep. And look, the game is pretty good as well.

by Zack Reese on 24 March, 2011

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Torchlight boxart

Torchlight XBLA Review

We go deep and see if the console version of this popular action-RPG is as clunky as most PC-to-console ports, or if it captures the magic of the original.

by Herman S. Lilleng on 09 March, 2011

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Dragon Age II boxart

Dragon Age II Review

We get blood splattered all over our faces as we investigate both the console and PC versions of Dragon Age II and see how Bioware's fantasy series has grown.

by Alex Donaldson on 08 March, 2011

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Tactics Ogre: Let Us Cling Together boxart

Tactics Ogre: Let Us Cling Together Review

When you remake an RPG with the prestige of Tactics Ogre, you'd better make sure it's pretty damn good... right? We find out.

by Alex Donaldson on 14 February, 2011

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World of Warcraft: Cataclysm boxart

World of Warcraft: Cataclysm Review

New Azeroth,. New content. And a reinvention of old mechanics. Does Cataclysm succeed in breeding new life into an old formula?

by Michael O'Connor on 09 February, 2011

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Kingdom Hearts: Birth By Sleep boxart

Kingdom Hearts: Birth By Sleep Review

Does Birth By Sleep do the series right for its first foray onto Sony's portable machine? Find out in our review!

by Zack Reese on 26 December, 2010

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Fallout: New Vegas boxart

Fallout: New Vegas Review

The only problem with this wasteland is the bugs. Find out full verdict on Obsidian's take on Fallout inside.

by Alex Donaldson on 16 November, 2010

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Fable III boxart

Fable III Review

We put Lionhead's latest through its paces, as our very morals are put to the test as a Prince, Revolutionary, and eventually King. But is it a worthwhile journey to the throne? We find out.

by Alex Seedhouse on 25 October, 2010

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Valkyria Chronicles II boxart

Valkyria Chronicles II Review

We return to the world of war and anime stereotypes, this time shifted to the PSP - but does the platform switch harm that awesome gameplay?

by Alex Donaldson on 17 September, 2010

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Recettear: An Item Shop's Tale boxart

Recettear: An Item Shop's Tale Review

Ever dreamed of opening an item shop to help adventurers? This game just might be for you.

by Zack Reese on 10 September, 2010

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Mass Effect 2 boxart

Mass Effect 2: Lair of the Shadow Broker Review

Liara returns to help Shepard take down the Shadow Broker in this impressive downloadable content. Does she bring enough to the table to be worth a purchase?

by Alex Donaldson on 09 September, 2010

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Dragon Quest IX: Sentinels of the Starry Skies boxart

Dragon Quest IX: Sentinels of the Starry Skies Review

Dragon Quest downgrades its graphics, goes portable, and puts a massive emphasis on character customization. But does it work?

by Alex Donaldson on 22 July, 2010

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DeathSpank boxart

DeathSpank Review

Diablo meets Monkey Island as designed by Ron Gilbert

by Jens Erik Vaaler on 20 July, 2010

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NieR Gestalt boxart

Nier Review

In places Nier can be mediocre and even boring - but when it's successful, it soars, a unique experience with a superb soundtrack.

by Alex Donaldson on 07 May, 2010

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Rune Factory Frontier boxart

Rune Factory Frontier Review

We check out this Harvest Moon spin-off, which introduces traditional RPG dungeon-crawling to the series.

by Alex Donaldson on 29 April, 2010

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Infinite Space boxart

Infinite Space Review

We check out Sega and Platinum Games' DS sci-fi RPG Infinite Space. That's a whole lot of space.

by Alex Donaldson on 18 April, 2010

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Fragile Dreams: Farewell Ruins of the Moon boxart

Fragile Dreams: Farewell Ruins of the Moon Review

A new RPG for the Wii which should satisfy both hardcore and casual gamers alike.

by Jens Erik Vaaler on 05 April, 2010

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Resonance of Fate boxart

Resonance of Fate Review

Sega and tri-Ace try to breathe life into traditional Japanese RPGs with a new and unique take on the RPG template.

by Michael O'Connor on 30 March, 2010

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White Knight Chronicles boxart

White Knight Chronicles Review

How does Level-5 do in its first foray into the modern-gen market? Let's take a look!

by Zack Reese on 29 March, 2010

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